| Forum Home > Special games > S.W.A.T. | ||
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Member Posts: 33 |
Here are just some rules i just came up with so suggest ur ideas below
Two teams- SWAT and criminals, criminals would have more people The criminals spawn at the back- left spawn room. SWAT spawns in the shooting range. When the ref says "GO" the criminals get 15 seconds to set up a defense but they cannot go past the "Z" which is the center. After the 15 seconds SWAT can leave the shooting range and have to kill all the criminals to win. The criminals have 2 lives and SWAT have 5. I guess SWAT would have 15 minutes or so to win. | |
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Member Posts: 165 |
thats cool, but i think maybe the criminals should have more time to set up and maybe only 1 life for the criminals and 2 (or so) for SWAT? | |
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Member Posts: 24 |
Yeah its a very good idea, but it needs alittle tweaking to make it perfect
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Moderator Posts: 133 |
Sounds like Blackhawk Down with a twist. Great movie, horrible game. Yep, I said it.
We can try this variation if you bring it up on a not-too-busy day. We'll consider it "field testing," if you will. | |
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-- I hate everything and everyone.
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Member Posts: 33 |
sry, I've never played Blackhawk Down If anyone else wants to play it than i guess we should "field test" it | |
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Member Posts: 66 |
yah sounds about good but def needs some tweeking. my best sugestion wouuld to have the criminals have one life and the SWAT to have 2 or three also so that the SWAT have a chance to only let the robbers take one corner out of the two nutral ones. it def needs to have a field test when TTA is not to busy on weekend. | |
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Member Posts: 175 |
why dont we just play counterstrike instesd lol...life based games get slow-paced and old because everyone plays concervatively to stay alive...objective games are were its at lol | |
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Moderator Posts: 257 | ok dillion just said sumthin that made sense | |
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Member Posts: 175 |
haha thanks man lol | |
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Member Posts: 7 |
i would like to play a battle scenario or a mission or something like that. | |
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